Tomb Raider Anniversary

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Published in Xbox 360  |  5 Reviews


Celebrate and commemorate ten years of Tomb Raider with Lara Croft Tomb Raider: Anniversary, a re-imagined adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time. The redesigned game experience delivers massive environments with stunning high resolution visuals, real-time lighting/shadows, a dynamic and fluid Lara Croft, and intense combat and game pacing.... More >>

  • Solve the Diabolical Machinery of the Past: Seek to outwit the brilliant ancient designers of many epic puzzles and vaults in order to uncover their secrets. Be warned they do not take kindly to meddling, and as such, the price of failure is extreme.
  • High Definition Visuals & Epic Exploration: Experience a more realistic game world as stunning environments are brought to life through higher resolution visuals and real-time lighting/shadows
  • Death-Defying Environmental Playground: Leap over massive gaps, cling onto rock ledges, and swim through underground tunnels.
  • Acrobatic Gunplay: Deftly leap around charging enemies, while you continue to unleash a hail of bullets from your trademark dual pistols.
  • Lethal Predators: The wilderness awaits with a wide range of bestial predators from wolves to bears to the awesome T-Rex. Enemies feature a more diverse behavior set, providing improved combat challenges.

Buy Tomb Raider Anniversary Now! for $11.11

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Reviews

  1. John Ehrhardt says:

    December 14th, 2009at (#)

    This game is very repetitive. I found myself doing the same thing over and over again, almost ready to finish the climb, then slightly jump to the right of where I needed to and die/start over. This game would have been better if the game control was a little more reasonable. Unless you love tomb raider, spend your money on a little more dynamic game with a plot. I thought since it was a classic it would be good, but I did not have the patience to work through this game.
    Rating: 1 / 5

  2. Marcus Roof says:

    December 14th, 2009at (#)

    some people say gameplay > graphics. They’re wrong. In a video game, the video(graphcis) and the game(play) are equally important.

    the gameplay here is solid, excellent except for one thing. running along side the wall with the grapple and then jumping in the opposite direction (or to the side) SUCKED in this game. it didn’t work half the time. difficult to control.

    the visuals? they’re good, but not great. I was extremely disappointed that we had to take a step down, just because this is a port. while this game does use the Legend engine, it’s completely missing the shine and shimmer (HDR lighting, blur effects, etc) of Legend. Maybe they left it out because the Wii couldn’t handle it and they wanted a multi-platform release without having to do too much work with the raw material?? Not sure what the deal is because the 360 version of this title popped up out of nowhere. Seems like it was announced and then released in just a month or 2. Don’t know, don’t care, it’s a step down from Legend visually and Legend was released over a year ago. It makes me appreciate how good-looking Legend actually was.

    there’s a glitch in a Peru – Qualopec that if you do something in a particular order, you won’t be able to swing from one hook to the next – you’ll jump, try to attach the next hook, but keep attaching to the same first hook. That was crappy.

    I experienced occasional “image tearing”. This is a problem with many next gen games I’m noticing more and more. No framerate drops that I can remember…not many or any camera problems.

    Other than that, this was an excellent release, very lengthy, very reasonably priced, even available to download in separate chapters or entirely on XboxLive. Nice extras (commentary), cool cheats, the mansion is a nice level. there’s even an unlockable playable “test level”. That’s all good. Great homage to a great and important franchise.

    For the next release, please return to the full Legend engine. Don’t dump on us 360 people.
    Rating: 3 / 5

  3. lunchboxwarrior says:

    December 14th, 2009at (#)

    This game is fun for anyone who likes the tomb raider series or if it is your starter. Another Puzzle solving shooter with a decent plot. The game mechanics are good. Enjoy
    Rating: 4 / 5

  4. Ryan says:

    December 14th, 2009at (#)

    Tomb Raider for the PC/PS1/Saturn was the best game ever. This remake does an amazing job of re-inventing it and making it modern while still being (more or less) like the original Tomb Raider experience. Buy this game even if you only have a passing interest in adventure games!
    Rating: 5 / 5

  5. R. Backstrom says:

    December 14th, 2009at (#)

    Back when I was 16 I played the original Tomb Raider, and when I picked this up, I thought to myself there’s no way I could ever remember anything of the original one. I quickly found out that that was definitely not the case. In playing just the first level I found myself saying “Wow, I remember this!” and also found myself astonished by how much prettier the locations were in the game this time around. What was once blocky, lego-land type levels have become (relatively) smooth environments. However, I don’t think this game deserves to be reviewed on how nostalgic it is, but by its own merits. So here we go.

    By today’s standards TR:A is a decent looking game. If you want Bioshock-like graphics out of it, you will be disappointed. That being said, the graphics are still beautiful, the motions fluid, and the frame-rate didn’t seem to slow down at any parts that I remember.

    On the 360, the controls are very nice and didn’t get in the way of my playing the game (until I did the time trials, but more on that later). Lara jumped and grabbed stuff on her own without me needing to anything extra, and I didn’t want to chuck the controller at the ground out of frustration. Sometimes the game’s controls got a little too helpful though, and Lara aimed herself at things and grabbed ledges that would’ve been more convenient if she had done what I wanted her to in the first place. But those times were rare in the actual game, as I found this to be more of a problem in the mansion than I did in the other levels.

    I should add that I’ve only had problems with the controls now that I’m attempting to go through the time trial versions of the levels to claim the last few achievements. I know this is likely due to me rushing through parts I should take slower, but there are times when her head and shoulders literally rub against a ledge I want to grab, and she falls to her death.

    The only part of the game that I didn’t like, and the reasoning for it dropping a star, is that it was too easy, and subsequently a fairly short game. Here, I have to compare it to the original a little, because the original was insanely hard and took forever to get through. The levels in Anniversary were shrunken, watered down versions of the original levels, and this felt a little disappointing. I say a little disappointing, because some of the levels in the original drove me so crazy I had to shut off the computer and walk away for a few days before I came back. So I don’t know if making the game easier is all that bad. I don’t mind being a little frustrated by games though, and for the most part it was a cake-walk getting through Anniversary. The time-trials are what add the true difficulty of game, and that’s what saves the game from being completely too easy. So it balances out a bit from that.

    In the end though, I’m very much happy with my purchase of this game. It was a fun remake, even if it was a little easy. Getting the last 100 or so achievements will take me awhile, since they are all attached to the time trials.

    One final thing for Xbox 360 players– I had a glitch in the game happen that was annoying. I was about halfway through the game, and decided as a break, to try the Croft Manor level. I restarted it, out of frustration, and when I did, I lost all of the relics and artifacts I had found, and the game simply forgot that I had completed Peru (and thus I couldn’t replay the levels). So I had to delete my save games and start from scratch. While I looked at this as an oppertunity to gain some replay value from the game, I can see how it might tick others off. So complete the Croft Manor (preferably with all the artifacts) before you start the rest of game. That way you don’t have to worry about this happening to you. Or just don’t restart the level like I did, as that seems to trigger the glitch. It’s annoying, but not so much that it made me hate the game, obviously.
    Rating: 4 / 5

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